HUAN DIE | 3D ANIMATION ON AUTOSTEREOSCOPIC LED DISPLAY
An animation project showcasing a game character in combat, displayed on an outdoor nuked-eye
3D screen located on Jianghan Rd., Wuhan, China. In collaboration with the VFX artist, I was
mainly responsible for:
Character rigging & animation in Blender
Design of the combat action, direction on actor’s performance
Environment design, modeling, lighting, VFX linking
and composition in Unreal Engine and Unity
Sound effects and video editing
Project management and coordination with co-workers.
VFX Linking Test
Rendering Test
Resolution Fixing for Curved ScreenIRL Showcase
IRL ShowcaseCloth Simulation Demo
Close UpIRL Result
IRL Result