HUAN DIE | 3D ANIMATION ON AUTOSTEREOSCOPIC LED DISPLAY



 An animation project showcasing a game character in combat, displayed on an outdoor nuked-eye  3D screen located on Jianghan Rd., Wuhan, China. In collaboration with the VFX artist, I was  mainly responsible for: 

 Character rigging & animation in Blender 

 Design of the combat action, direction on actor’s performance 

 Environment design, modeling, lighting, VFX linking and composition in Unreal Engine and Unity

 Sound effects and video editing 

 Project management and coordination with co-workers.
VFX Linking Test

Rendering Test

Resolution Fixing for Curved Screen
IRL Showcase

IRL Showcase
Cloth Simulation Demo

Close Up
IRL Result

IRL Result